default font size and line-height
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0b63721bb0
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1fc4214029
14
main.lua
14
main.lua
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@ -61,8 +61,10 @@ Cursor_x, Cursor_y = 0, 0 -- in pixels
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Current_drawing_mode = 'line'
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Current_drawing_mode = 'line'
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Previous_drawing_mode = nil
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Previous_drawing_mode = nil
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-- values for tests
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Font_height = 14
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Font_height = 14
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Line_height = 15
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Line_height = 15
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Margin_top = 15
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Margin_top = 15
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Filename = love.filesystem.getUserDirectory()..'/lines.txt'
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Filename = love.filesystem.getUserDirectory()..'/lines.txt'
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@ -97,6 +99,10 @@ function App.initialize(arg)
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Line_width = math.floor(App.screen.width/2/40)*40
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Line_width = math.floor(App.screen.width/2/40)*40
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--? Line_width = 100
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--? Line_width = 100
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Font_height = 20
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love.graphics.setFont(love.graphics.newFont(Font_height))
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Line_height = 26
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-- still in App.initialize
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-- still in App.initialize
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if #arg > 0 then
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if #arg > 0 then
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Filename = arg[1]
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Filename = arg[1]
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@ -258,18 +264,18 @@ function App.keychord_pressed(chord)
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elseif chord == 'C-=' then
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elseif chord == 'C-=' then
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Font_height = Font_height+2
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Font_height = Font_height+2
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love.graphics.setFont(love.graphics.newFont(Font_height))
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love.graphics.setFont(love.graphics.newFont(Font_height))
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Line_height = math.floor(Font_height*1.1)
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Line_height = math.floor(Font_height*1.3)
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Text.redraw_all()
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Text.redraw_all()
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elseif chord == 'C--' then
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elseif chord == 'C--' then
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Font_height = Font_height-2
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Font_height = Font_height-2
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love.graphics.setFont(love.graphics.newFont(Font_height))
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love.graphics.setFont(love.graphics.newFont(Font_height))
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Text.redraw_all()
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Text.redraw_all()
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Line_height = math.floor(Font_height*1.1)
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Line_height = math.floor(Font_height*1.3)
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elseif chord == 'C-0' then
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elseif chord == 'C-0' then
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Font_height = 14
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Font_height = 20
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love.graphics.setFont(love.graphics.newFont(Font_height))
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love.graphics.setFont(love.graphics.newFont(Font_height))
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Text.redraw_all()
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Text.redraw_all()
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Line_height = 15
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Line_height = 26
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elseif love.mouse.isDown('1') or chord:sub(1,2) == 'C-' then
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elseif love.mouse.isDown('1') or chord:sub(1,2) == 'C-' then
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Drawing.keychord_pressed(chord)
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Drawing.keychord_pressed(chord)
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elseif chord == 'escape' and love.mouse.isDown('1') then
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elseif chord == 'escape' and love.mouse.isDown('1') then
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