more chunks, same approach
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@ -38,18 +38,21 @@ function Drawing.draw(State, line)
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end
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Drawing.draw_shape(line, shape, line.y, State.left,State.right)
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end
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local px = function(x) return Drawing.pixels(x, State.width)+State.left end
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local py = function(y) return Drawing.pixels(y, State.width)+line.y end
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for i,p in ipairs(line.points) do
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if p.deleted == nil then
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if Drawing.near(p, mx,my, State.width) then
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App.color(Focus_stroke_color)
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love.graphics.circle('line', Drawing.pixels(p.x, State.width)+State.left,Drawing.pixels(p.y, State.width)+line.y, Same_point_distance)
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love.graphics.circle('line', px(p.x),py(p.y), Same_point_distance)
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else
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App.color(Stroke_color)
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love.graphics.circle('fill', Drawing.pixels(p.x, State.width)+State.left,Drawing.pixels(p.y, State.width)+line.y, 2)
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love.graphics.circle('fill', px(p.x),py(p.y), 2)
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end
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if p.name then
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-- TODO: clip
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local x,y = Drawing.pixels(p.x, State.width)+State.left+5, Drawing.pixels(p.y, State.width)+line.y+5
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local x,y = px(p.x)+5, py(p.y)+5
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love.graphics.print(p.name, x,y)
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if State.current_drawing_mode == 'name' and i == line.pending.target_point then
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-- create a faint red box for the name
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