diff --git a/edit.lua b/edit.lua index ccf675b..a0293ab 100644 --- a/edit.lua +++ b/edit.lua @@ -134,7 +134,8 @@ function edit.draw(State) print(State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos) assert(false) end - State.cursor_y = -1 + State.cursor_x = nil + State.cursor_y = nil local y = State.top --? print('== draw') for line_index = State.screen_top1.line,#State.lines do @@ -176,9 +177,6 @@ function edit.draw(State) assert(false) end end - if State.cursor_y == -1 then - State.cursor_y = App.screen.height - end --? print('screen bottom: '..tostring(State.screen_bottom1.pos)..' in '..tostring(State.lines[State.screen_bottom1.line].data)) if State.search_term then Text.draw_search_bar(State) @@ -408,7 +406,7 @@ function edit.keychord_pressed(State, chord, key) Text.insert_at_cursor(State, c) end end - if Text.cursor_past_screen_bottom(State) then + if Text.cursor_out_of_screen(State) then Text.snap_cursor_to_bottom_of_screen(State, State.left, State.right) end schedule_save(State) diff --git a/text.lua b/text.lua index 583e9c6..2063512 100644 --- a/text.lua +++ b/text.lua @@ -528,7 +528,7 @@ function Text.end_of_line(State) State.cursor1.pos = utf8.len(State.lines[State.cursor1.line].data) + 1 local botpos = Text.pos_at_start_of_cursor_screen_line(State) local botline1 = {line=State.cursor1.line, pos=botpos} - if Text.cursor_past_screen_bottom(State) then + if Text.cursor_out_of_screen(State) then Text.snap_cursor_to_bottom_of_screen(State) end end @@ -577,7 +577,7 @@ function Text.word_right(State) break end end - if Text.cursor_past_screen_bottom(State) then + if Text.cursor_out_of_screen(State) then Text.snap_cursor_to_bottom_of_screen(State) end end @@ -615,7 +615,7 @@ end function Text.right(State) Text.right_without_scroll(State) - if Text.cursor_past_screen_bottom(State) then + if Text.cursor_out_of_screen(State) then Text.snap_cursor_to_bottom_of_screen(State) end end @@ -968,7 +968,7 @@ function Text.tweak_screen_top_and_cursor(State) State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos} elseif State.cursor1.line >= State.screen_bottom1.line then --? print('too low') - if Text.cursor_past_screen_bottom(State) then + if Text.cursor_out_of_screen(State) then --? print('tweak') State.cursor1 = { line=State.screen_bottom1.line, @@ -979,9 +979,9 @@ function Text.tweak_screen_top_and_cursor(State) end -- slightly expensive since it redraws the screen -function Text.cursor_past_screen_bottom(State) +function Text.cursor_out_of_screen(State) App.draw() - return State.cursor_y >= App.screen.height - State.line_height + return State.cursor_y == nil -- this approach is cheaper and almost works, except on the final screen -- where file ends above bottom of screen --? local botpos = Text.pos_at_start_of_cursor_screen_line(State)