-- Simple immediate-mode buttons with (currently) just an onpress1 handler for -- the left button. -- If the handler returns true, it'll prevent any further processing of the -- event. -- draw button and queue up event handlers function button(State, name, params) if State.button_handlers == nil then State.button_handlers = {} end love.graphics.setColor(params.color[1], params.color[2], params.color[3]) love.graphics.rectangle('fill', params.x,params.y, params.w,params.h, 5,5) if params.icon then params.icon(params.x, params.y) end table.insert(State.button_handlers, params) end -- process button event handlers function propagate_to_button_handlers(State, x, y, mouse_button) if State.button_handlers == nil then return end for _,ev in ipairs(State.button_handlers) do if x>ev.x and xev.y and y