diff --git a/main.lua b/main.lua index d2aec13..1be4308 100644 --- a/main.lua +++ b/main.lua @@ -202,6 +202,12 @@ function App.wheelmoved(dx,dy) if on.mouse_wheel_move then on.mouse_wheel_move(dx,dy) end end +function App.mousefocus(in_focus) + if Mode == 'error' then return end + Cursor_time = 0 -- ensure cursor is visible immediately after it moves + if on.mouse_focus then on.mouse_focus(in_focus) end +end + function App.focus(in_focus) if Mode == 'error' then return end if in_focus then diff --git a/reference.md b/reference.md index 09ee003..6c228c4 100644 --- a/reference.md +++ b/reference.md @@ -97,6 +97,11 @@ two categories. right. Positive values for `dy` indicate upward movement. (Based on [LÖVE](https://love2d.org/wiki/love.wheelmoved).) +* `on.mouse_focus(in_focus)` -- called when the mouse pointer moves on or off + the app window. `in_focus` will be `true` when mouse comes within the window + area, and `false` when it goes off. + (Based on [LÖVE](https://love2d.org/wiki/love.mousefocus).) + * `on.keychord_press(chord, key)` -- called when you press a key-combination. Provides in `key` a string name for the key most recently pressed ([valid values](https://love2d.org/wiki/KeyConstant)). Provides in `chord` a