oh, now we can get rid of show_cursor support!
Compare the state now with a few hours ago (commit 284dfe616f
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This commit is contained in:
parent
d0491d11c2
commit
084e7de924
2
edit.lua
2
edit.lua
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@ -157,7 +157,7 @@ function edit.draw(editor)
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love.graphics.print(c.data, editor.left+c.x, y+c.y)
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end
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if line_index == editor.cursor.line then
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if c.pos == editor.cursor.pos and c.show_cursor then
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if c.pos == editor.cursor.pos then
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Text.draw_cursor(editor, editor.left+c.x, y+c.y)
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end
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end
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12
move.lua
12
move.lua
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@ -557,9 +557,9 @@ function Text.get_rect(editor, loc)
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if char:match('%s') then
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if Text.line_wrap_at_word_boundary(editor, editor.left + x, line.data, pos) then
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table.insert(curr_screen_line,
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{x=x, y=y, dx=w, dy=editor.line_height, pos=pos, data=char, show_cursor=true}) -- char
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{x=x, y=y, dx=w, dy=editor.line_height, pos=pos, data=char}) -- char
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table.insert(curr_screen_line,
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{x=x+w, y=y, dx=editor.width-x-w, dy=editor.line_height, pos=pos+1, show_cursor=true}) -- filler
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{x=x+w, y=y, dx=editor.width-x-w, dy=editor.line_height, pos=pos+1}) -- filler
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table.insert(screen_lines,
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{x=0, y=y, dx=editor.width, dy=editor.line_height,
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pos=spos, dpos=pos-spos+1, char_rects=curr_screen_line})
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@ -572,14 +572,14 @@ function Text.get_rect(editor, loc)
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end
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else
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table.insert(curr_screen_line,
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{x=x, y=y, dx=w, dy=editor.line_height, pos=pos, data=char, show_cursor=true})
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{x=x, y=y, dx=w, dy=editor.line_height, pos=pos, data=char})
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x = x + w
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end
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else
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if x+w > editor.width then
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assert(pos > 1)
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table.insert(curr_screen_line,
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{x=x, y=y, dx=editor.width-x, dy=editor.line_height, pos=pos, show_cursor=true}) -- filler
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{x=x, y=y, dx=editor.width-x, dy=editor.line_height, pos=pos}) -- filler
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table.insert(screen_lines,
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{x=0, y=y, dx=editor.width, dy=editor.line_height,
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pos=spos, dpos=(pos-1)-spos+1, char_rects=curr_screen_line})
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@ -594,12 +594,12 @@ function Text.get_rect(editor, loc)
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-- nothing
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end
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table.insert(curr_screen_line,
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{x=x, y=y, dx=w, dy=editor.line_height, pos=pos, data=char, show_cursor=true})
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{x=x, y=y, dx=w, dy=editor.line_height, pos=pos, data=char})
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x = x + w
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end
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end
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table.insert(curr_screen_line,
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{x=x, y=y, dx=editor.width-x, dy=editor.line_height, pos=utf8.len(line.data)+1, show_cursor=true}) -- filler
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{x=x, y=y, dx=editor.width-x, dy=editor.line_height, pos=utf8.len(line.data)+1}) -- filler
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table.insert(screen_lines,
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{x=0, y=y, dx=editor.width, dy=editor.line_height,
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pos=spos, dpos=utf8.len(line.data)+1-spos+1, char_rects=curr_screen_line})
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