parent
0251b3f0c2
commit
b7a67ab1e9
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@ -19,13 +19,13 @@ function Drawing.draw(State, line_index, y)
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end
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if App.mouse_down(1) and love.keyboard.isDown('h') then
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draw_help_with_mouse_pressed(State, line)
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draw_help_with_mouse_pressed(State, line_index)
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return
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end
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end
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if line.show_help then
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draw_help_without_mouse_pressed(State, line)
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draw_help_without_mouse_pressed(State, line_index)
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return
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end
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16
help.lua
16
help.lua
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@ -1,6 +1,8 @@
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function draw_help_without_mouse_pressed(State, drawing)
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function draw_help_without_mouse_pressed(State, drawing_index)
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local drawing = State.lines[drawing_index]
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local line_cache = State.line_cache[drawing_index]
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App.color(Help_color)
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local y = drawing.y+10
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local y = line_cache.starty+10
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love.graphics.print("Things you can do:", State.left+30,y)
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y = y + State.line_height
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love.graphics.print("* Press the mouse button to start drawing a "..current_shape(State), State.left+30,y)
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@ -46,12 +48,14 @@ function draw_help_without_mouse_pressed(State, drawing)
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love.graphics.print("Press 'esc' now to hide this message", State.left+30,y)
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y = y + State.line_height
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App.color(Help_background_color)
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love.graphics.rectangle('fill', State.left,drawing.y, State.width, math.max(Drawing.pixels(drawing.h, State.width),y-drawing.y))
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love.graphics.rectangle('fill', State.left,line_cache.starty, State.width, math.max(Drawing.pixels(drawing.h, State.width),y-line_cache.starty))
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end
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function draw_help_with_mouse_pressed(State, drawing)
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function draw_help_with_mouse_pressed(State, drawing_index)
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local drawing = State.lines[drawing_index]
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local line_cache = State.line_cache[drawing_index]
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App.color(Help_color)
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local y = drawing.y+10
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local y = line_cache.starty+10
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love.graphics.print("You're currently drawing a "..current_shape(State, drawing.pending), State.left+30,y)
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y = y + State.line_height
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love.graphics.print('Things you can do now:', State.left+30,y)
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@ -125,7 +129,7 @@ function draw_help_with_mouse_pressed(State, drawing)
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y = y + State.line_height
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end
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App.color(Help_background_color)
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love.graphics.rectangle('fill', State.left,drawing.y, State.width, math.max(Drawing.pixels(drawing.h, State.width),y-drawing.y))
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love.graphics.rectangle('fill', State.left,line_cache.starty, State.width, math.max(Drawing.pixels(drawing.h, State.width),y-line_cache.starty))
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end
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function current_shape(State, shape)
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