Merge luaML.love
Manual tests look identical, but I did actually take the trouble to run them all with driver.love.
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a5b090c9f0
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@ -51,7 +51,7 @@ on.keychord_press = function(chord, key)
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local definition_name = live.get_definition_name_from_buffer(live.definition_to_string(Cursor_node.editor))
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maybe_update_key_in_definitions(old_definition_name, definition_name, Cursor_node)
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if not eq(Cursor_node.editor.screen_top1, old_top) then
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Viewport.y = Cursor_node.y + y_of_schema1(Cursor_node.editor, Cursor_node.editor.screen_top1)
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Viewport.y = Cursor_node.y + y_of_schema1(Cursor_node.editor, Cursor_node.editor.screen_top1)/Viewport.zoom
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-- Most of the time, we update the screen_top of nodes from Viewport.y.
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-- But here we went the other way.
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-- It's very important to avoid creating a recurrence, to avoid running
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@ -6,7 +6,7 @@ record those here.
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Initializing settings:
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- from previous session
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- from defaults
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- default_map absent/present
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- `default_map` absent/present
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- when connecting to a new app
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* How the screen looks. Our tests use a level of indirection to check text and
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@ -14,14 +14,93 @@ Initializing settings:
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- where exactly the cursor is drawn to highlight a given character
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- analogously, how a shape precisely looks as you draw it
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Panning (test these at multiple zoom levels):
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* When no node has cursor, arrow keys and pageup/pagedown pan surface around, preserving relative positions of nodes
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* When a node has cursor in viewport, arrow keys move the cursor within the node, keeping cursor visible, panning surface if scrolling is needed
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* Pageup/pagedown scroll a whole viewport height at a time if possible, but keep cursor visible if not possible.
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* When a node has cursor, pageup/pagedown pan surface around
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* Position a node with some of its area above (outside) viewport. Position cursor at topmost row on screen. Hit up arrow. Surface pans. Cursor doesn't hide behind menu bar.
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* Increase/decrease zoom, pan around using cursor inside node. The box for the editor surrounds the entire editor.
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* Increase/decrease zoom, pan around using cursor outside node. The box for the editor surrounds the entire editor. (not perfect yet)
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Panning:
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* Zoom = 1
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short node entirely within viewer, cursor in middle of screen
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✓ arrow keys
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✓ page-up positions cursor on top line
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x page-down positions cursor on bottom line (weirdness with blank box)
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✓ mouse panning
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tall node extending below viewport
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x repeated down arrow near bottom pans down
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✓ repeated up arrow
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✓ repeated down arrow
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x repeated pagedown
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✓ repeated pageup
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✓ mouse panning
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tall node extending above viewport
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✓ repeated up arrow near top pans up
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✓ repeated down arrow
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✓ repeated up arrow
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✓ repeated pagedown
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✓ repeated pageup
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✓ mouse panning
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tall node extending both below and above viewport
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✓ repeated up arrow near top pans up
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✓ repeated down arrow
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✓ repeated down arrow near bottom pans down
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✓ repeated up arrow
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✓ repeated pagedown
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✓ repeated pageup
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✓ mouse panning
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* Zoom > 1 (e.g. ctrl+0 ctrl+= ctrl+=)
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short node entirely within viewer, cursor in middle of screen
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✓ arrow keys
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✓ page-up positions cursor on top line
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x page-down positions cursor on bottom line
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✓ mouse panning
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tall node extending below viewport
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x repeated down arrow near bottom pans down
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✓ repeated up arrow
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✓ repeated down arrow
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x repeated pagedown
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✓ repeated pageup
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✓ mouse panning
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tall node extending above viewport
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✓ repeated up arrow near top pans up
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✓ repeated down arrow
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✓ repeated up arrow
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✓ repeated pagedown
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✓ repeated pageup
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✓ mouse panning
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tall node extending both below and above viewport
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✓ repeated up arrow near top pans up
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✓ repeated down arrow
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✓ repeated down arrow near bottom pans down
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✓ repeated up arrow
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✓ repeated pagedown
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✓ repeated pageup
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✓ mouse panning
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* Zoom < 1 (e.g. ctrl+0 ctrl+- ctrl+-)
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short node entirely within viewer, cursor in middle of screen
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✓ arrow keys
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✓ page-up positions cursor on top line
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x page-down positions cursor on bottom line
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✓ mouse panning
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tall node extending below viewport
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x repeated down arrow near bottom pans down
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✓ repeated up arrow
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✓ repeated down arrow
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x repeated pagedown
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✓ repeated pageup
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✓ mouse panning
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tall node extending above viewport
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✓ repeated up arrow near top pans up
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✓ repeated down arrow
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✓ repeated up arrow
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✓ repeated pagedown
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✓ repeated pageup
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✓ mouse panning
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tall node extending both below and above viewport
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✓ repeated up arrow near top pans up
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✓ repeated down arrow
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✓ repeated down arrow near bottom pans down
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✓ repeated up arrow
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✓ repeated pagedown
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✓ repeated pageup
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✓ mouse panning
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### Protocol with driver; error-handling
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