repeat bugfix on source editor
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@ -288,7 +288,6 @@ function edit.mouse_released(State, x,y, mouse_button)
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end
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function edit.textinput(State, t)
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for _,line_cache in ipairs(State.line_cache) do line_cache.starty = nil end -- just in case we scroll
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if State.search_term then
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State.search_term = State.search_term..t
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State.search_text = nil
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@ -300,6 +299,7 @@ function edit.textinput(State, t)
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p.name = p.name..t
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record_undo_event(State, {before=before, after=snapshot(State, State.lines.current_drawing_index)})
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else
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for _,line_cache in ipairs(State.line_cache) do line_cache.starty = nil end -- just in case we scroll
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Text.textinput(State, t)
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end
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schedule_save(State)
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@ -543,6 +543,7 @@ function edit.run_after_textinput(State, t)
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edit.textinput(State, t)
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edit.key_released(State, t)
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App.screen.contents = {}
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edit.update(State, 0)
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edit.draw(State)
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end
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@ -551,6 +552,7 @@ function edit.run_after_keychord(State, chord)
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edit.keychord_pressed(State, chord)
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edit.key_released(State, chord)
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App.screen.contents = {}
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edit.update(State, 0)
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edit.draw(State)
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end
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@ -560,6 +562,7 @@ function edit.run_after_mouse_click(State, x,y, mouse_button)
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App.fake_mouse_release(x,y, mouse_button)
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edit.mouse_released(State, x,y, mouse_button)
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App.screen.contents = {}
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edit.update(State, 0)
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edit.draw(State)
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end
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@ -567,6 +570,7 @@ function edit.run_after_mouse_press(State, x,y, mouse_button)
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App.fake_mouse_press(x,y, mouse_button)
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edit.mouse_pressed(State, x,y, mouse_button)
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App.screen.contents = {}
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edit.update(State, 0)
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edit.draw(State)
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end
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@ -574,5 +578,6 @@ function edit.run_after_mouse_release(State, x,y, mouse_button)
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App.fake_mouse_release(x,y, mouse_button)
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edit.mouse_released(State, x,y, mouse_button)
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App.screen.contents = {}
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edit.update(State, 0)
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edit.draw(State)
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end
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