test: naming a point
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0114cd1e78
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@ -14,7 +14,6 @@ Lua is dynamically typed. Tests can't patch over lack of type-checking.
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drawing
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select a point and move it
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select a point and name it
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persistence:
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draw a line, circle, rectangle, square, polygon, quit, restart. All the shapes you drew should still be visible.
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@ -321,3 +321,38 @@ function test_draw_square()
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check_eq(p.x, 5, 'F - test_draw_square/p4:x')
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check_eq(p.y, 66, 'F - test_draw_square/p4:y')
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end
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function test_name_point()
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io.write('\ntest_name_point')
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-- create a drawing with a line
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App.screen.init{width=Margin_left+300, height=300}
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Lines = load_array{'```lines', '```', ''}
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Line_width = 256 -- drawing coordinates 1:1 with pixels
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Current_drawing_mode = 'line'
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App.draw()
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-- draw a line
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App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1)
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App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1)
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local drawing = Lines[1]
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check_eq(#drawing.shapes, 1, 'F - test_name_point/baseline/#shapes')
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check_eq(#drawing.points, 2, 'F - test_name_point/baseline/#points')
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check_eq(drawing.shapes[1].mode, 'line', 'F - test_name_point/baseline/shape:1')
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local p1 = drawing.points[drawing.shapes[1].p1]
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local p2 = drawing.points[drawing.shapes[1].p2]
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check_eq(p1.x, 5, 'F - test_name_point/baseline/p1:x')
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check_eq(p1.y, 6, 'F - test_name_point/baseline/p1:y')
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check_eq(p2.x, 35, 'F - test_name_point/baseline/p2:x')
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check_eq(p2.y, 36, 'F - test_name_point/baseline/p2:y')
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check_nil(p2.name, 'F - test_name_point/baseline/p2:name')
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-- enter 'name' mode without moving the mouse
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App.run_after_keychord('C-n')
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check_eq(Current_drawing_mode, 'name', 'F - test_name_point/mode:1')
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App.run_after_textinput('A')
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check_eq(p2.name, 'A', 'F - test_name_point')
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-- still in 'name' mode
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check_eq(Current_drawing_mode, 'name', 'F - test_name_point/mode:2')
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-- exit 'name' mode
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App.run_after_keychord('return')
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check_eq(Current_drawing_mode, 'line', 'F - test_name_point/mode:3')
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check_eq(p2.name, 'A', 'F - test_name_point')
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end
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5
main.lua
5
main.lua
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@ -65,6 +65,8 @@ Previous_drawing_mode = nil
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-- values for tests
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Font_height = 14
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Line_height = 15
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-- widest possible character width
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Em = App.newText(love.graphics.getFont(), 'm')
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Margin_top = 15
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Margin_left = 25
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@ -174,8 +176,9 @@ function initialize_font_settings(font_height)
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love.graphics.setFont(love.graphics.newFont(Font_height))
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Line_height = math.floor(font_height*1.3)
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-- maximum width available to either text or drawings, in pixels
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Em = App.newText(love.graphics.getFont(), 'm')
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-- maximum width available to either text or drawings, in pixels
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-- readable text width is 50-75 chars
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Line_width = math.min(40*App.width(Em), App.screen.width-50)
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end
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