bugfix: preserve window position
I just noticed we hadn't got this bugfix for Linux on the main app. How had we not noticed this issue before? Answer: lines.love windows tend to be tall and skinny, and resize must keep the window entirely within the screen. So the window was staying in place just because it happened to be running up against the bottom.
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run.lua
12
run.lua
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@ -63,13 +63,23 @@ function run.load_settings()
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App.screen.flags.minheight = math.min(App.screen.height, 200)
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App.screen.width, App.screen.height = Settings.width, Settings.height
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App.screen.resize(App.screen.width, App.screen.height, App.screen.flags)
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App.screen.move(Settings.x, Settings.y, Settings.displayindex)
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run.set_window_position_from_settings(Settings)
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Editor_state = edit.initialize_state(Margin_top, Margin_left, App.screen.width-Margin_right, Settings.font_height, math.floor(Settings.font_height*1.3))
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Editor_state.filename = Settings.filename
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Editor_state.screen_top1 = Settings.screen_top
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Editor_state.cursor1 = Settings.cursor
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end
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function run.set_window_position_from_settings(settings)
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local os = love.system.getOS()
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if os == 'Linux' then
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-- love.window.setPosition doesn't quite seem to do what is asked of it on Linux.
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App.screen.move(settings.x, settings.y-37, settings.displayindex)
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else
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App.screen.move(settings.x, settings.y, settings.displayindex)
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end
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end
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function run.initialize_default_settings()
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local font_height = 20
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love.graphics.setFont(love.graphics.newFont(font_height))
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