Merge lines.love
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app.lua
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app.lua
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@ -510,6 +510,7 @@ function App.disable_tests()
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return --[[status]] true
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end
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App.files = nativefs.getDirectoryItems
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App.file_info = nativefs.getInfo
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App.mkdir = nativefs.createDirectory
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App.remove = nativefs.remove
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App.source_dir = love.filesystem.getSource()..'/' -- '/' should work even on Windows
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@ -354,13 +354,16 @@ The following facilities help set these things up:
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available under `dir`.
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(From [LÖVE](https://love2d.org/wiki/love.filesystem.getDirectoryItems).]
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* `love.filesystem.getInfo(filename)` -- returns some information about
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* `App.file_info(filename)` -- returns some information about
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`filename`, particularly whether it exists (non-`nil` return value) or not.
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(From [LÖVE](https://love2d.org/wiki/love.filesystem.getInfo).]
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* `os.remove(filename)` -- removes a file or empty directory. Definitely make
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* `App.mkdir(path)` -- creates a directory. Make sure `path` is absolute.
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(From [LÖVE](https://love2d.org/wiki/love.filesystem.remove).]
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* `App.remove(filename)` -- removes a file or empty directory. Definitely make
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sure `filename` is an absolute path.
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(From [Lua](https://www.lua.org/manual/5.1/manual.html#pdf-os.remove).)
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(From [LÖVE](https://love2d.org/wiki/love.filesystem.remove).]
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There's much more I could include here; check out [the LÖVE manual](https://love2d.org/wiki/love.filesystem)
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and [the Lua manual](https://www.lua.org/manual/5.1/manual.html#5.7).
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