several bugfixes
All introduced when I built rectangles and squares in commit e27165cb
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@ -171,6 +171,8 @@ function Drawing.draw_pending_shape(left,top, drawing)
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shape.end_angle = geom.angle_with_hint(center.x,center.y, mx,my, shape.end_angle)
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local cx,cy = Drawing.pixels(center.x)+left, Drawing.pixels(center.y)+top
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love.graphics.arc('line', 'open', cx,cy, Drawing.pixels(shape.radius), shape.start_angle, shape.end_angle, 360)
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elseif shape.mode == 'move' then
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-- nothing pending; changes are immediately committed
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else
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print(shape.mode)
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assert(false)
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@ -195,6 +197,8 @@ function Drawing.mouse_pressed(drawing, x,y, button)
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elseif Current_drawing_mode == 'circle' then
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local j = Drawing.insert_point(drawing.points, Drawing.coord(x-16), Drawing.coord(y-drawing.y))
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drawing.pending = {mode=Current_drawing_mode, center=j}
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elseif Current_drawing_mode == 'move' then
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-- all the action is in mouse_released
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else
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print(Current_drawing_mode)
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assert(false)
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@ -225,8 +229,7 @@ function Drawing.update()
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drawing.pending.target_point.y = my
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end
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else
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print(Current_drawing_mode)
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assert(false)
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-- do nothing
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end
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end
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@ -12,6 +12,10 @@ backspace
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cursor_pos == 0, previous line is a drawing -> delete drawing, cursor still visible at start of line
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cursor_pos == 0, previous line is text -> join lines, cursor still at same character
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drawing
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draw a line, circle, rectangle, square, polygon
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select a point and move it
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enter
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cursor_pos == 0 -> insert empty line above current line
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