beginnings of a test harness
I have no fucking idea what I'm doing. All I know is that there's still too many goddamn bugs[1]. Test motherfucking harness or bust. For starters this is just the default love.run from https://love2d.org/wiki/love.run [1] The following file crashes if you repeatedly press cursor-down: << a b c ```lines ``` x >>
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main.lua
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main.lua
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@ -7,6 +7,7 @@ local Drawing = require 'drawing'
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local geom = require 'geom'
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require 'help'
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require 'icons'
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require 'run'
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-- a line is either text or a drawing
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-- a text is a table with:
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@ -0,0 +1,37 @@
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-- main entrypoint from LÖVE
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function love.run()
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if love.load then love.load(love.arg.parseGameArguments(arg), arg) end
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if love.timer then love.timer.step() end
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local dt = 0
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return function()
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if love.event then
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love.event.pump()
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for name, a,b,c,d,e,f in love.event.poll() do
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if name == "quit" then
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if not love.quit or not love.quit() then
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return a or 0
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end
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end
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love.handlers[name](a,b,c,d,e,f)
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end
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end
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if love.timer then dt = love.timer.step() end
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if love.update then love.update(dt) end -- will pass 0 if love.timer is disabled
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if love.graphics and love.graphics.isActive() then
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love.graphics.origin()
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love.graphics.clear(love.graphics.getBackgroundColor())
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if love.draw then love.draw() end
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love.graphics.present()
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end
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if love.timer then love.timer.sleep(0.001) end
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end
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end
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