run_button = function(x, y) styled_button('run', x,y, function() Show_menu = nil -- ## run: initialize clear_handlers() local buf = table.concat(map(Current_pane.editor_state.lines, function(line) return line.data end), '\n') Current_pane.canvas = love.graphics.newCanvas() love.graphics.setCanvas(Current_pane.canvas) love.graphics.push('all') love.graphics.setBackgroundColor(1,1,1) edit.clear(Current_pane.output_editor_state) print = print_to_output -- ## run local status, result = live.eval(buf, 'editor') -- ## run: save some stuff, clean up the rest print = Real_print if result then -- could be either output or error table.insert(Current_pane.output_editor_state.lines, {data=tostring(result)}) end if #Current_pane.output_editor_state.lines == 0 then table.insert(Current_pane.output_editor_state.lines, {data=''}) end Text.redraw_all(Current_pane.output_editor_state) love.graphics.pop() love.graphics.setCanvas() end) local w = App.width('run')+10 return x+w+10, y end