Merge text0

This commit is contained in:
Kartik K. Agaram 2023-12-07 00:51:29 -08:00
commit e3c8121381
4 changed files with 36 additions and 21 deletions

View File

@ -8,7 +8,9 @@ Initializing settings:
- from defaults
- `default_map` absent/present
- run with an unsupported version. Error message pops up and waits for a key. The app attempts to continue, and doesn't receive the key.
- run with an untested version. Error message pops up and waits for a key. The app attempts to continue, and doesn't receive the key.
- run with a LÖVE v12 release candidate. No errors; it is a supported version. All tests pass.
- create a couple of spuriously failing tests. Run with an untested version. Error message includes message about untested version.
Code loading:
* run love with directory; text editor runs

15
app.lua
View File

@ -12,6 +12,7 @@ local Keys_down = {}
-- and a source editor, while giving each the illusion of complete
-- control.
function love.run()
Version, Major_version = App.love_version()
App.snapshot_love()
live.load()
-- have LÖVE delegate all handlers to App if they exist
@ -138,13 +139,17 @@ function love.run()
App.run_tests(record_error)
-- example handler
if #Test_errors > 0 then
print('tests failed; mode error')
Mode = 'error'
Redo_initialization = true
Error_message = 'There were test failures:\n\n'..table.concat(Test_errors, '\n')
Error_message = ''
if Warning_before_tests then
Error_message = Warning_before_tests..'\n\n'
end
Error_message = Error_message .. 'There were test failures:\n\n'..table.concat(Test_errors, '\n')
live.send_run_time_error_to_driver(Error_message)
end
App.version_check()
App.initialize_globals()
xpcall(function() App.initialize(love.arg.parseGameArguments(arg), arg) end, live.handle_initialization_error)
@ -195,6 +200,12 @@ end
App = {}
function App.love_version()
local major_version, minor_version = love.getVersion()
local version = major_version..'.'..minor_version
return version, major_version
end
-- save/restore various framework globals we care about -- only on very first load
function App.snapshot_love()
if Love_snapshot then return end

View File

@ -12,26 +12,12 @@ require 'button'
require 'edit'
Editor_state = {}
function App.version_check()
-- available modes: run, error
Mode = 'run'
Error_message = nil
Error_count = 0
-- we'll reuse error mode on load for an initial version check
Supported_versions = {'11.5', '11.4', '11.3', '11.2', '11.1', '11.0', '12.0'} -- put the recommended version first
local minor_version
Major_version, minor_version = love.getVersion()
Version = Major_version..'.'..minor_version
if array.find(Supported_versions, Version) == nil then
Mode = 'error'
Error_message = ("This app doesn't support version %s; please use version %s. Press any key to try it with this version anyway."):format(Version, Supported_versions[1])
print(Error_message)
-- continue initializing everything; hopefully we won't have errors during initialization
end
end
-- called both in tests and real run
function App.initialize_globals()
Supported_versions = {'11.5', '11.4', '11.3', '11.2', '11.1', '11.0', '12.0'} -- put the recommended version first
-- Mode initialized elsewhere. Available modes: run, error
Error_count = 0
-- tests currently mostly clear their own state
-- blinking cursor
@ -72,6 +58,19 @@ function App.initialize(arg)
jit.off()
jit.flush()
end
check_love_version()
end
function check_love_version()
-- we'll reuse error mode on load for an initial version check
if array.find(Supported_versions, Version) == nil then
Mode = 'error'
if Error_message == nil then Error_message = '' end
Error_message = ("This app hasn't been tested with LÖVE version %s; please use version %s if you run into errors. Press a key to try recovering.\n\n%s"):format(Version, Supported_versions[1], Error_message)
print(Error_message)
-- continue initializing everything; hopefully we won't have errors during initialization
end
end
function print_and_log(s)

View File

@ -21,6 +21,9 @@ two categories.
* `flags` -- some properties of the app window. See [`flags` in `love.graphics.getMode`](https://love2d.org/wiki/love.window.getMode)
for details.
* `Version` -- the running version of LÖVE as a string, e.g. '11.4'.
* `Major_version` -- just the part before the period as an int, e.g. 11.
## Functions you can implement that will get automatically called
* `on.initialize(arg)` -- called when app starts up. Provides in `arg` an