Simplified version of jerdehl.c
This commit is contained in:
parent
dee799484f
commit
ab15cf0d5a
162
jerdehl.c
162
jerdehl.c
|
@ -10,6 +10,7 @@
|
|||
#define UINT32_MAX_HALF (UINT32_MAX / 2)
|
||||
#define CHORD_NOTES 3
|
||||
#define CHORD_TYPES 6
|
||||
#define GUITAR_HARMONICS 6
|
||||
|
||||
float sinetab[SINE_TABLE_SIZE];
|
||||
|
||||
|
@ -20,7 +21,6 @@ float clamp(float value, float min, float max) {
|
|||
return value;
|
||||
}
|
||||
|
||||
|
||||
typedef struct oscillator {
|
||||
uint32_t phasor;
|
||||
uint32_t step;
|
||||
|
@ -39,6 +39,16 @@ typedef struct {
|
|||
int noteDuration;
|
||||
} PianoOscillator;
|
||||
|
||||
// Frequencies for chords in the key of C (C, Dm, Em, F, G, Am)
|
||||
float lowerChordFrequencies[CHORD_TYPES][CHORD_NOTES] = {
|
||||
{32.70, 41.20, 49.00}, // C major (C, E, G)
|
||||
{36.71, 43.65, 55.00}, // D minor (D, F, A)
|
||||
{41.20, 49.00, 61.74}, // E minor (E, G, B)
|
||||
{43.65, 55.00, 65.41}, // F major (F, A, C)
|
||||
{49.00, 61.74, 73.42}, // G major (G, B, D)
|
||||
{55.00, 65.41, 82.41} // A minor (A, C, E)
|
||||
};
|
||||
|
||||
// Frequencies for chords in the key of C (C, Dm, Em, F, G, Am)
|
||||
float chordFrequencies[CHORD_TYPES][CHORD_NOTES] = {
|
||||
{32.70, 41.20, 49.00}, // C major (C, E, G)
|
||||
|
@ -58,6 +68,7 @@ float higherChordFrequencies[CHORD_TYPES][CHORD_NOTES] = {
|
|||
{110.00, 130.81, 164.81}// A minor (A, C, E)
|
||||
};
|
||||
|
||||
|
||||
void update_osc(osc_t* o) {
|
||||
uint16_t index;
|
||||
o->phasor += o->step;
|
||||
|
@ -69,20 +80,30 @@ void set_osc_freq(osc_t* o, float f) {
|
|||
o->step = (uint32_t) ((f / 16000.0) * UINT32_MAX);
|
||||
}
|
||||
|
||||
void update_tape_osc(TapeOscillator* t, osc_t* audioOsc) {
|
||||
// Update wow and flutter oscillators
|
||||
update_osc(&t->wowOsc);
|
||||
update_osc(&t->flutterOsc);
|
||||
|
||||
// Apply wow and flutter as pitch modulation
|
||||
float pitchMod = 1.0 + 0.002 * t->wowOsc.value + 0.0005 * t->flutterOsc.value;
|
||||
set_osc_freq(audioOsc, audioOsc->step * pitchMod);
|
||||
|
||||
// Apply saturation (simple non-linear function)
|
||||
audioOsc->value = tanh(t->saturation * audioOsc->value);
|
||||
void update_lower_piano_osc(PianoOscillator* p) {
|
||||
if (p->noteDuration > 0) {
|
||||
// Play the current chord
|
||||
float chordValue = 0;
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
update_osc(&p->noteOsc[i]);
|
||||
chordValue += p->noteOsc[i].value;
|
||||
}
|
||||
p->noteOsc[0].value = chordValue / 5; // Average the chord notes
|
||||
p->noteDuration--;
|
||||
} else {
|
||||
// Check if it's time to play a new chord
|
||||
if (rand() % 100 < 10) { // chance to start a new chord
|
||||
int chordIndex = rand() % 6;
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
set_osc_freq(&p->noteOsc[i], lowerChordFrequencies[chordIndex][i]);
|
||||
}
|
||||
p->noteDuration = 16000 * 300; // Chord duration
|
||||
} else {
|
||||
p->noteOsc[0].value = 0; // Silence
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void update_piano_osc(PianoOscillator* p) {
|
||||
if (p->noteDuration > 0) {
|
||||
// Play the current chord
|
||||
|
@ -95,7 +116,7 @@ void update_piano_osc(PianoOscillator* p) {
|
|||
p->noteDuration--;
|
||||
} else {
|
||||
// Check if it's time to play a new chord
|
||||
if (rand() % 100 < 10) { // Very low chance to start a new chord
|
||||
if (rand() % 1000 < 10) { // chance to start a new chord
|
||||
int chordIndex = rand() % 6;
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
set_osc_freq(&p->noteOsc[i], chordFrequencies[chordIndex][i]);
|
||||
|
@ -134,122 +155,65 @@ void update_higher_piano_osc(PianoOscillator* p) {
|
|||
|
||||
int main() {
|
||||
FILE *fp;
|
||||
osc_t oscbank[5];
|
||||
osc_t lfobank[4];
|
||||
osc_t lisa[2];
|
||||
TapeOscillator tapeOsc;
|
||||
PianoOscillator pianoOsc;
|
||||
PianoOscillator higherPianoOsc;
|
||||
PianoOscillator lowerPianoOsc;
|
||||
PianoOscillator pianoOsc;
|
||||
PianoOscillator higherPianoOsc;
|
||||
osc_t env;
|
||||
float freq;
|
||||
float coldtab[2048];
|
||||
float oddtab[2048];
|
||||
float eventab[2048];
|
||||
uint16_t out16;
|
||||
float out;//, outA, outB, outC, outD;
|
||||
float out;
|
||||
|
||||
fp = fopen("/dev/stdout", "w");
|
||||
|
||||
// Initialization
|
||||
srand(time(NULL));
|
||||
for(int i=0; i<SINE_TABLE_SIZE; i++) {
|
||||
coldtab[i] = cos(i*1*M_PI/SINE_TABLE_SIZE); // is this the cause of the bumps?
|
||||
eventab[i] = ZERO_FIVE*cos(i*4*M_PI/SINE_TABLE_SIZE) + ZERO_THREE*cos(i*4*M_PI/SINE_TABLE_SIZE) + ZERO_THREE*cos(i*16*M_PI/SINE_TABLE_SIZE);
|
||||
oddtab[i] = ZERO_FIVE*cos(i*2*M_PI/SINE_TABLE_SIZE) + ZERO_THREE*cos(i*3*M_PI/SINE_TABLE_SIZE) + ZERO_THREE*cos(i*8*M_PI/SINE_TABLE_SIZE);
|
||||
sinetab[i] = sin(i * 2 * M_PI / SINE_TABLE_SIZE);
|
||||
sinetab[i] = cos(i * 2 * M_PI / SINE_TABLE_SIZE);
|
||||
}
|
||||
|
||||
set_osc_freq(&lisa[0], 0.0100);
|
||||
set_osc_freq(&lisa[1], 0.0746);
|
||||
lisa[0].phasor = 0.25 * UINT32_MAX;
|
||||
lisa[1].phasor = 0.15 * UINT32_MAX;
|
||||
|
||||
// Initialize LFOs
|
||||
set_osc_freq(&lfobank[0], 0.300);
|
||||
set_osc_freq(&lfobank[1], 0.700);
|
||||
set_osc_freq(&lfobank[2], 0.800);
|
||||
set_osc_freq(&lfobank[3], 0.1100);
|
||||
|
||||
|
||||
|
||||
set_osc_freq(&lisa[0], 0.0015);
|
||||
set_osc_freq(&lisa[1], 0.0025);
|
||||
lisa[1].phasor = 0.25*UINT32_MAX;
|
||||
|
||||
set_osc_freq(&lfobank[0], 0.010);
|
||||
set_osc_freq(&lfobank[1], 0.050);
|
||||
set_osc_freq(&lfobank[2], 0.030);
|
||||
set_osc_freq(&lfobank[3], 0.070);
|
||||
|
||||
set_osc_freq(&oscbank[0], 7469.826/86);
|
||||
set_osc_freq(&oscbank[1], 1164.814);
|
||||
set_osc_freq(&oscbank[2], 1195.998);
|
||||
set_osc_freq(&oscbank[3], 1130.813/2);
|
||||
|
||||
// Initialize envelope oscillator
|
||||
set_osc_freq(&env, 1);
|
||||
env.phasor = 22.3 * UINT32_MAX_HALF;
|
||||
|
||||
|
||||
// tape oscillator
|
||||
set_osc_freq(&tapeOsc.wowOsc, 6765464679); // Low frequency for wow
|
||||
set_osc_freq(&tapeOsc.flutterOsc, 74698268697276); // Higher frequency for flutter
|
||||
tapeOsc.saturation = 0.4; // Adjust for desired saturation effect
|
||||
|
||||
lowerPianoOsc.noteDuration = 0; // Start with silence
|
||||
pianoOsc.noteDuration = 0; // Start with silence
|
||||
higherPianoOsc.noteDuration = 0; // Start with silence
|
||||
|
||||
// Randomly select the first chord
|
||||
int chordIndex = rand() % 6;
|
||||
// Lower Piano -- Randomly select the first chord
|
||||
int chordIndex2 = rand() % 15;
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
set_osc_freq(&pianoOsc.noteOsc[i], chordFrequencies[chordIndex][i]);
|
||||
set_osc_freq(&pianoOsc.noteOsc[i], lowerChordFrequencies[chordIndex2][i]);
|
||||
}
|
||||
|
||||
// Randomly select the first chord (Higher Piano)
|
||||
int higherChordIndex = rand() % 6;
|
||||
|
||||
// Piano -- Randomly select the first chord
|
||||
int chordIndex3 = rand() % 15;
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
set_osc_freq(&pianoOsc.noteOsc[i], chordFrequencies[chordIndex3][i]);
|
||||
}
|
||||
|
||||
// Piano -- Randomly select the first chord (Higher Piano)
|
||||
int higherChordIndex = rand() % 15;
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
set_osc_freq(&higherPianoOsc.noteOsc[i], higherChordFrequencies[higherChordIndex][i]);
|
||||
}
|
||||
|
||||
while(1) {
|
||||
update_osc(&lisa[0]);
|
||||
update_osc(&lisa[1]);
|
||||
for(int i=0; i<2048; i++) {
|
||||
sinetab[i] = 0.5*((0.5+0.5*lisa[0].value)*coldtab[i] + (1 - 0.5 - 0.5*lisa[0].value)*eventab[i]) +
|
||||
0.5*((0.5+0.5*lisa[1].value)*coldtab[i] + (1 - 0.5 - 0.5*lisa[1].value)*oddtab[i]);
|
||||
}
|
||||
for(int i=0; i<4; i++) {
|
||||
update_osc(&lfobank[i]);
|
||||
update_tape_osc(&tapeOsc, &oscbank[i]);
|
||||
}
|
||||
set_osc_freq(&oscbank[0], 130.813 + 0.1*(lfobank[0].value));
|
||||
set_osc_freq(&oscbank[1], 164.814 - 0.5*(lfobank[1].value));
|
||||
set_osc_freq(&oscbank[2], 195.998 + 0.3*(lfobank[2].value));
|
||||
set_osc_freq(&oscbank[3], 130.813/2 - 5*(lfobank[3].value));
|
||||
for(int i=0; i<5; i++) {
|
||||
update_osc(&oscbank[i]);
|
||||
}
|
||||
|
||||
out = 0.25*oscbank[0].value +
|
||||
0.25*oscbank[1].value +
|
||||
0.25*oscbank[2].value +
|
||||
0.25*oscbank[3].value*(0.5 + 0.5*env.value);
|
||||
// piano chord
|
||||
update_lower_piano_osc(&lowerPianoOsc);
|
||||
// update_tape_osc(&tapeOsc, &pianoOsc.noteOsc[0]);
|
||||
out += 0.2 * lowerPianoOsc.noteOsc[0].value;
|
||||
|
||||
// piano chord
|
||||
update_piano_osc(&pianoOsc);
|
||||
update_tape_osc(&tapeOsc, &pianoOsc.noteOsc[0]);
|
||||
// update_tape_osc(&tapeOsc, &pianoOsc.noteOsc[0]);
|
||||
out += 0.5 * pianoOsc.noteOsc[0].value;
|
||||
|
||||
update_higher_piano_osc(&higherPianoOsc);
|
||||
update_tape_osc(&tapeOsc, &higherPianoOsc.noteOsc[0]);
|
||||
out += 0.5 * higherPianoOsc.noteOsc[0].value;
|
||||
// update_tape_osc(&tapeOsc, &higherPianoOsc.noteOsc[0]);
|
||||
out += 0.3 * higherPianoOsc.noteOsc[0].value;
|
||||
|
||||
out = clamp(out, -1.0f, 1.0f);
|
||||
out = clamp(out, -1.0f, 0.1f);
|
||||
|
||||
out16 = (uint16_t) (UINT16_MAX/2)*(0.5 + 0.5*out);
|
||||
out16 = (uint16_t) (UINT16_MAX/2)*(0.3 + 0.3*out);
|
||||
fputc(out16 & 0xFF, fp);
|
||||
fputc(out16 >> 8, fp);
|
||||
}
|
||||
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue