Update README.md
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README.md
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README.md
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A small set of SuperDirt synths and Tidal helpers to control modular synths. No MIDI required!
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**2023 updates:**
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- Added `saw`, `lfo` triggered LFOs
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- `amp` now controls the scale of `gate`, `voltage`, `saw`, `ar`, and `lfo`
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---
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### Pitch, with octave quantisation
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```
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-- change notes per octave on each cycle
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d1 $ pitch "0 10 8 1" # octave "<12 31 8>" # x 0
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d1 $ pitch "0 10 8 1" # octave "<12 31 8>" # x 1
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```
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`pitch` allows a pattern of note values. `octave` sets the amount of notes per octave. The pitch and scale values will be converted to `1v/octave`. Both `pitch` and `octave` can be sequenced for some microtonal madness...
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```
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-- glide to pitch
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d1 $ pitch "0 10 8 1" # scale "<12 31 8>" # x 0 # glide 12 0.5
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d1 $ pitch "0 10 8 1" # scale "<12 31 8>" # x 1 # glide 12 0.5
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```
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### Gate
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```
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-- sequence gate inputs
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d2 $ gate "0 1 0 0 1 1 1" # x 1
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d2 $ gate "0 1 0 0 1 1 1" # x 2
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```
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`gate` will take a 0/1 pattern and return +5v signals for the `1` values. Use `-1` if you need a -5v.
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```
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-- create stepped automation
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d3 $ volt "1 0.2 0.5 -0.2" # x 2
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d3 $ volt "1 0.2 0.5 -0.2" # x 3
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```
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`volt` will allow you to sequence voltages however you like.
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### AR (Attack + Release)
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### ADSR/AR
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```
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--- adsr
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d4 $ adsr 0 0.2 1 0.2 # x 4
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```
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There is also just an `ar` helper too, which has a default D and S value.
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```
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-- create ar
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d4 $ trig "1 ~ 1 1" # ar 0 0.5 # x 3
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d5 $ struct "t f t t" # ar 0 0.5 # x 5
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```
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```
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-- patternise adsr
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d5 $ trig "1 ~ 1 1" # ar (range 0.1 1 sine) "<0 0.4>" # x 4
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-- patternise ar
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d5 $ struct "t f t t" # ar (range 0.1 1 sine) "<0 0.4>" # x 5
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```
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`trig` will create a trigger sequence, `ar` will generate a new envelope for each trigger. Both of these can be sequenced.
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In the above example, the attack time would grow for each triggered envelope over course of the cycle.
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In the second example, the attack time would grow for each triggered envelope over course of the cycle.
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### Sine LFO
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This will create an sine waveform, the sine will restart with each cycle, which gives a neat synced/trigger effect for modulations.
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```
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d6 $ lfo 0.5 # x 6
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```
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### Saw LFO
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This will create a sawtooth waveform, the sawtooth will restart with each cycle, which gives a neat synced/trigger effect for modulations.
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```
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d6 $ saw 0.5 # x 6
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```
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### Clock
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```
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-- clock cv output
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d6 $ clock # x 5
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d6 $ clock # x 6
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```
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`clock` will output a clock cv, which matches the bpm of your tidal project. You can `slow` / `fast` this as well.
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### Amp
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Using the `amp` modifier in Tidal Cycles will scale the output of `gate`, `voltage`, `saw`, `ar`, and `lfo`. Awesome for creating more suble modulations.
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```
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d6 $ saw 0.5 # x 6 # amp 0.3
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```
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---
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### How to use
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