|
mouse_press_consumed_by_any_slider = function(State, x, y)
|
|
for name, slider in pairs(State.slider_handlers) do
|
|
if on_slider(slider, x,y) then
|
|
State.selected_slider = name -- used by update across frames; slider_handlers is recreated every frame
|
|
return true
|
|
end
|
|
end
|
|
end |