1.3 KiB
I care a lot about being able to automatically check any property about my program before it ever runs. However, some things don't have tests yet, either because I don't know how to test them or because I've been lazy. I'll at least record those here.
Compromises
Lua is dynamically typed. Tests can't patch over lack of type-checking.
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All strings are UTF-8. Bytes within them are not characters. I try to label byte offsets with the suffix
_offset
, and character positions as_pos
. For example,string.sub
should never use a_pos
to substring, only an_offset
. -
Some ADT/interface support would be helpful in keeping per-line state in sync. Any change to line data should clear line
fragments
andscreen_line_starting_pos
. -
Some inputs get processed in love.textinput and some in love.keypressed. Several bugs have arisen due to destructive interference between the two for some key chord. I wish I could guarantee that the two sets are disjoint. But perhaps I'm not thinking about this right.
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Like any high-level language, it's easy to accidentally alias two non-scalar variables. I wish there was a way to require copy when assigning.
Todo list
- Initializing settings:
- from previous session
- Filename as absolute path
- Filename as relative path
- from defaults
- from previous session