Added b13 to neom

This commit is contained in:
Devine Lu Linvega 2023-01-31 19:40:53 -08:00
parent 096b2c8d8c
commit bbd254032b
6 changed files with 10 additions and 13 deletions

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@ -12,7 +12,7 @@ Oquonie is larger than a standard 64kb rom, it makes use of the MMU. The current
0002 floors, 64x40 sprites
0003 steps, 64x40 sprites
0004 characters, 64x80 sprites
0005 blockers, 64x64 sprites
0005 blockers, 64x80 sprites(500)
0006 events, 64x80 sprites
0007 portraits, 88x120 sprites
0008 camilare, 32x32 sprites

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@ -1 +1 @@
etc/a/b/1.tga
etc/a/b/1.tga etc/a/b/13.tga

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@ -411,7 +411,7 @@ JMP2r
&draw ( e* -- )
( loc ) LDA get-coordinates
#0020 SUB2 .Screen/y DEO2
#0030 SUB2 .Screen/y DEO2
.Screen/x DEO2
[ LIT2 &sprite $2 ] draw-blocker
@ -419,13 +419,13 @@ JMP2r
&load ( e* -- )
POP2 ( TODO: )
#0003 ADD2 LDA #00 SWP #0500 MUL2 ,&src STR2
#0500 load-request STH2k ,&dst STR2
;&mmu #02 DEO2
STH2r ,&sprite STR2
JMP2r
&mmu 01 0500 0005 $2 0000 &dst $2
&mmu 01 0500 0005 &src $2 0000 &dst $2
@e/door =e/blank/draw =&collide =e/blank/load
@ -1159,12 +1159,10 @@ JMP2r
&walk
;cache/c
#0004 .player/dir LDZ #01 AND DUP ADD ADD
.timer/player LDZ #01 AND ADD
( csize ) #0500 MUL2 ADD2
( csize ) #0500 MUL2 ADD2
.player/dir LDZ #01 SFT draw-character-auto
JMP2r
@ -1173,7 +1171,7 @@ JMP2r
.Screen/addr DEO2
#76 .Screen/auto DEO
#f8
#f6
&l
#85 .Screen/sprite DEO
INC DUP ?&l

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@ -370,7 +370,7 @@
16 =e/gate =lobby/3 07 -spell/neomine $1
0f =e/door =neom/2 12 $2
05 =e/door =neom/3 08 $2
07 =e/blocker $5 ]
07 =e/blocker 01 $4 ]
&2 =theme/neomine [
1e 1d 1e 20 20 20
@ -433,7 +433,7 @@
0e =e/door =neom/8 0b $2
13 =e/door =neom/9 10 $2
0b =e/owl $5
06 =e/blocker $5 ]
06 =e/blocker 01 $3 ]
&8 =theme/neomine [
06 06 06 1e 1d 1e
@ -459,8 +459,7 @@
00 01 00 00 00 00
02 ( events )
0e =e/door =neom/9 0b $2
0a =e/gate =neom/warp 0d -spell/nestorine $1
]
0a =e/gate =neom/warp 0d -spell/nestorine $1 ]
&warp =theme/warp [
02 03 02 02 03 02